![]() Max Payne 3’s multiplayer feels just as great as the single player game. Combine that with some of the awful situations Max gets into while in said firefight, like running around the crumbling rooftop of a building that has just had its support beams demolished, and you’ll have hard time tearing yourself away from this one.Īnd that’s just the single player portion of the game. Diving behind cover, popping up and triggering Bullet Time, focusing on one, two, or three headshots, and then quickly jumping back to cover again while a rain of gunfire slowly heads your way is one of the best experiences I’ve had in gaming all year. And while Max Payne 3 is a fairly lengthy shooter in this era of 5 to 6 hour action games, I could have easily done with another 5 chapters and wouldn’t have felt at all like things were dragging on. There’s a Zen-like fluidity to some of the shoot-outs that might take a few rounds to really click, but when it does you’ll find yourself wanting more and more. The game begs to be replayed a number of times, whether that’s just to experience some of the excellent design again, or to try out the optional Arcade or New York Minute modes. The level design here is incredibly varied, and filled with a number of memorable sections that’ll have you restarting stages because you actually want to, and not because you’re simply dying over and over. I suppose it’s there as a filter for us to view the world through Max Payne’s eyes, but it does go a little overboard on occasion.īut whether you enjoy the visual flair of the game or not, it’s hard to deny that the actual shooting portions of the game are absolutely fantastic. This particular effect does tend to get a little overused in my opinion, and can often be distracting when you really don’t want to be distracted from either the on-screen action or story. ![]() With Max’s dependency on booze and painkillers in full swing here, there’s also a visual flair given to a lot of scenes, and some of the gameplay, that involves a bright flashing, or blur effect to temporarily swipe across the screen. ![]() The game is very, very heavy on narrative, which can be off-putting to some, but the tale told here is extremely entertaining. Instead Max Payne 3 goes all out, with full cut-scenes, a fairly eclectic class of characters and scum, and a fun revenge story to boot. Gone is the black and white, noir infused comic-book imagery that made up the majority of the narrative in the previous games. The presentation is definitely one of those things. You can also opt to choose between a Soft Lock style of aiming or Free Aim, which takes the training wheels off of the experience and forces you to line up every shot, once again bringing this 3 rd entry in the series more in line with previous experiences.īut while a lot of elements certainly feel similar here, there’s just as much that comes off as different from before. Even the targeting reticule feels pretty familiar, offering up no more than a small white dot as opposed to a larger, gaudy target marker found in other titles. Max also retains his mid-air slow-mo dive, dubbed Shoot Dodge here. Max comes equipped with his familiar repertoire of moves, including the coveted Bullet Time mechanic that so many other shooters have borrowed from liberally since the original Max Payne was released. Normal difficulty provides a fair enough challenge, but there’s more tiers that’ll bring the game in line with its old-school difficulty that’ll give experienced players a run for their money. For anyone that thought taking the game out of Remedy’s capable hands would result in some type of dumb-downed, washed out experience is sorely mistaken. It’s a very different style of shooter, but certainly isn’t lacking in quality. I’d venture to say that Max Payne 3 is right up there with this generations top-tier 3 rd person shooters, like Uncharted 2 or Gears of War 3. And Rockstar hasn’t disappointed here, not in the least. But again, like most, as more and more info, images and details leaked out I slowly but surely found myself getting on board the Max Payne 3 hype train. Bald Max? Hawaiian Shirt Max? It just seemed odd and out of place. ![]() Like a few others, I was a little disappointed in the initial Max Payne reveal. It’s less urban noir and more Tony Scott, with a visual presentation that seems to be ripped entirely from Scott’s Man on Fire remake, or even the less popular film Domino. Max Payne 3 brings the gritty, anti-hero cop of Remedy’s first two titles kicking and screaming into the modern era, with a pretty big shift in style that might seem a little off-putting at first. ![]()
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